                                     Version 1
Molten Alley By Mike DeSeve   (Master)                3/6/98

2, 4, 6-player multiplayer. Great Team Level


INSTRUCTIONS:  (Gamelore)

1) Make a subdirectory: \maps.  For example, if Total Annihilation is in C:\cavedog\totala,
   then make a subdirectory, c:\cavedog\totala\maps

2) UNZIP the MoltenAlley.zip files into c:\cavedog\totala\maps

3) You're ready to go!

4) I made this level to be even for both sides offencely and defencely. Great ladder level.

5) I combined metal with lava so we could have the best of both worlds.

Thanks to Annihilated.com for annihilator version 0.21

Send comments and questions to mjdeseve@metrolink.net

Great skirmish level, Player against 3 even number computers.

Map Discription                5 X 19 Great Team Level

Width                          80

Height                         600

Tiles in map                   1275

Wind Power                     17 per sec

Metal & Water Map              Mohos 19.2

Ram                            16 Meg.

Hint In the skirmish warroom type    * X
This will give the option of 10 players 
in skirmish mode.

For team play put odd number players are on top 
even on bottom. And do fixed positions.
        
OTA FILE

[GlobalHeader]
	{
	missionname=Molten Alley 5 X 19 High Winds Teams (6 Max);
	missiondescription=Molten Alley 5 X 19 High Winds Teams (6 Max);
	planet=Metal;
	missionhint=hint0.txt;
	brief=ArmCampaign23;
	narration=arm23;
	glamour=arm23;
	lineofsight=0;
	mapping=0;
	tidalstrength=10;
	solarstrength=20;
	lavaworld=1;
	killmul=50;
	timemul=;
	minwindspeed=3000;
	maxwindspeed=3500;
	gravity=112;
	numplayers=2 x 6;
	size=;
	memory=16 mb;
	useonlyunits=Molten Alley;
	DestroyAllUnits=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=1;
	[Schema 0]